A downloadable game for Windows, macOS, and Linux

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You play as Alex a young teacher who's friend Harry vanished at his school, worse is nobody seems to remember him. Its up to you to find out what happened.

The main focuses of this game is dialogue with most scenes happening in text with some animations to accompany the transformations, there are a large number of bad ends and positive transformations that can give you items needed for progression however some dialogue choices may lead you to a bad end.

This game contains currently themes of

1. gender bender

2. state change

3. petrification 

4. object transformation 

5. age regression

6. identity death

Many more are planned in the future.

Stage 2 is currently in development.

The road map of the game currently looks like this.

1. More Transformations In Demo Area.

2. More Scene End Pictures.

3. Next Area - Main Entrance First Floor.

4. Next Story Area - East Wing Ground Floor.

5. Next Story Area - East Wing First Floor.

6. Next Area - West Wing Ground Floor.

7. Next Story Area - West Wing First Floor.

8. Next Story Area - Basement.

9. Next Area - Cafeteria.

More content in the mental works


As this game is in early development there may be some bugs, there is a dev spot located outside in the bottom right of the spawn area, remember to save frequently too.

Updated 7 days ago
StatusIn development
PlatformsWindows, macOS, Linux
Rating
Rated 3.7 out of 5 stars
(3 total ratings)
AuthorMikaela-TG
GenreAdventure
Made withRPG Maker, Adobe Photoshop
Tags2D, feminization, genderbender, No AI, RPG Maker, statechange, tg, Transgender

Download

Download NowName your own price

Click download now to get access to the following files:

Windows.rar 120 MB
Mac.rar 222 MB
Linux.rar 125 MB

Development log

Comments

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(1 edit)

Cool demo, I very much enjoyed what's there so far.  For anyone interested all of the (current) content can be played through in about 15 minutes.  A good number of "bad end" themed tfs and a straight forward plot with some simple fetch quest/puzzle content.  Absolutely worth a play.

Edit: My save file in game time is about 15 min, only after posting this did I consider that there's probably another 5-10 of lost time from bad ends (and one good end).  So probably like 30 min run time.


Some bugs I noticed

1) the "bag event" can be repeated for infinite yellow pens

2) the girl who broke her phone freezes after the tf if you talker to her from the left side.  However the scene plays out normally if you talk to her from the right or below.

3) After defeating the teacher nothing happens and the two of you are stuck there staring at each other.  (Not sure if bug or just content missing from the demo)  (not sure if bug or just content missing from the demo.)


I'm very excited to see where this goes.  Definitely going to bookmark this and check for future updates.

Seems interesting, always like some fun tf tg fun. This suffers what a lot of tf tg games suffer, just instant bad ends, no fun dealing with the changes, no gameplay, just a sentence or two, then bad end. It would be a lot more interesting or fun if there was a bit more meat to these tfs.

can you make Android version?

Where can I find the 3 pens? I only found the yellow pen.

The pens are scattered around some new NPCs will have appeared and other NPCs will have different dialogue for you.

I'm pretty sure I've talked to everyone. There are 2 npcs that give you the Yellow Pen, one of which is repeatable. I also have the Red Pen, but not the third (I presume Blue Pen?)

(1 edit)

I would recommend downloading a new version just in case as there was an issue with the pens a while ago

The green pen can be obtained in classroom A0-2 by talking the girl with black braids. the red pen can be obtained by talking the the brown haired bob girl in classroom A0-1 and the yellow pen can be obtained by talking to the girl that spawns just outside the art room.

hope this helps.

Neat little game. It focuses mostly on Bad Ends, some coming out of nowhere, some being telegraphed and avoidable. It's certainly more focused on trying to tells its story, and throwing various TF Bad Ends with TF Sequences on Kisekae and some other art. Overall, it's a pretty simple game, neat to play through to watch the TFs. (My favorite being the Auto-Closer). I hope we get to see more Updates, to check out what the Author will do once the confidence and knowledge of working on RPG Maker starts building up. 

Lowkey really excited for this game; so glad I found it. Can't wait to see it grow and to see the finished product? How long do you think development is gonna span?

I'm thinking of aiming for an update every two months, I want to test things before releasing them so I can provided the best experience with as few bugs as possible.

Yeah sounds good! Good luck and I'm excited to see the progress!

ok so i beat the teacher fight and its just not progressing at all (i assume theres dialogue after the fight?) nothing happens and no keys that i hit do anything

If you lose it gives u a tf and it states it's the end of the demo. So you are supposed to lose dw.

yeah the fight is meant to be lost, I probably didn't do a good enough job of conveying that so that'll be one thing I change in a major update.

what is the code

(1 edit)

The art room code can be found by talking to the blond haired student in class room A0-1.

my fault entirely as the teacher tells the wrong room.

I turn the girl into a gum but the blond haired student don't want to give me the paper

(2 edits)

Ok so I just updated the game, the event should work now.

BTW thank you for providing feedback and also being patient with these errors.

No problem BTW I got another bug when I got the mannequin ending after the end I can keep moving and I'm invisible

(3 edits)

Bangs head on desk. 

fixed but now I deleted the event for the players mannequin thinking it was a mistake, that too has just been fixed

a nice little game, there are a few transformations all following a theme of identity death and age regression. there's not much in terms of gameplay but the dialogue makes up for that. if I had to describe the game I would say its more of a visual novel and that's where it shines